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Homeworld 2 mission 3
Homeworld 2 mission 3









homeworld 2 mission 3 homeworld 2 mission 3

A Space OdysseyĪ few years down the line, and surprisingly enough, 3D space combat strategy titles are still every bit as thin on the ground as they were when Homeworld first arrived. Taking the basics of PC real-time strategy and transposing them into a fully 3D space environment, Homeworld was remarkable for achieving a system that allowed for 3D strategic thinking without becoming excessively complicated, and striking a superb balance between the realism of space combat and the realities of what it takes to make a fun strategy game - and it helped that the whole affair was stunningly gorgeous to look at, with a decent graphics engine, nicely designed ships and dramatic combat scenes. One bunch of creative types upon whom this message wasn't lost is Relic, the enterprising chaps who turned around several years ago and sprang upon us a game called Homeworld. More than all of NASA's best efforts, it's this scene in Star Wars that we have to thank for bringing a very important fact to the attention of creative types everywhere - namely the fact that ships knocking the crud out of each other in outer space looks mighty fine.

homeworld 2 mission 3 homeworld 2 mission 3

granddad), but regardless there's something inescapably cool and stirring about the moment when the bottom of the Star Destroyer creeps into view at the top of the screen, dwarfing Princess Leia's rubbish little ship and etching into the minds of a generation that if you're in deep space, being pursued by an outsized Dairylea triangle is a bad thing. Remember the start of Star Wars? The chances are that you, like me, are too young to remember it from the cinema the first time around (and if not, sorry for making you feel old just there.











Homeworld 2 mission 3